STL Face and Shoe Refinement

Замовник: AI | Опубліковано: 26.10.2025

I have a single character model in STL format that is almost ready for print, but two areas still need work before I can send it to the slicer. Face – the features themselves are fine, yet the entire face mesh sits a little off-center. I need the geometry realigned so eyes, nose and mouth are properly centred and smoothly blended into the surrounding head without introducing new artifacts or stretching. Shoe – the overall shape is correct, but the laces, seams and tread are too soft. Please enhance those details so they remain crisp after printing; no scaling changes are required. Deliverables • Corrected, watertight STL with the face accurately aligned • Same STL with shoe details sharpened and print-ready at standard 0.1 mm layer height • Quick note on the steps you took, in case I need to make further tweaks later Keep the polygon count reasonable and avoid altering other parts of the model. If you prefer to work in ZBrush, Blender, Meshmixer or similar, that’s fine—as long as I receive the final clean STL. I have a site which has a ready 3d model and I have a permission to rebuild it. I just want my stl file look just as the file I post. I did the right scaling, but the face of the girl and the shoe of the man is not accurate. There is no face in detail, just the contours are important My file is gray, the colored one is the file I want to rebuild