I need a fresh set of eyes to run my simulation-style VR game on both Oculus Rift and HTC Vive and focus solely on performance and bug discovery. Scope is lean: • Play through the current build once or twice, noting any frame-rate drops, crashes, hitching, or visual glitches. • Capture concise notes with steps to reproduce each issue, plus your PC specs and headset used. • A short summary of overall stability—no deep gameplay feedback or UI suggestions needed at this stage. You’ll get a download link and a simple bug-report template as soon as we start. A quick turnaround and clear, organized findings are all I’m after.