Plato Game Challenger Automation

Замовник: AI | Опубліковано: 27.10.2025

I run the Plato gaming app inside BlueStacks and want to remove the grind of opening new games one-by-one. My account carries roughly 200 friends, yet in most sessions I only want to challenge a handful of them. What I need is a small automation utility that: • launches Plato in BlueStacks, • reads the in-app friend list that appears after login, • filters it to the specific names I enter in a simple text field or config file, and • fires off the game creation flow for each of those targets as quickly as the platform safely allows. Because the friends are already stored on the device, no external CSV, TXT, or JSON import is required—the script just has to iterate over the existing list and act on the names I specify. Speed matters, but not at the expense of triggering app limits or time-outs, so any built-in pacing logic is welcome. I am comfortable running a Python, AutoHotkey, or ADB/UIAutomator solution from Windows; whichever toolchain you pick, please include: • the runnable script or compiled executable, • a concise setup guide (dependencies, BlueStacks config, how to update the name list), and • notes on any known limitations—Plato pop-ups, CAPTCHA events, network latency, etc.—so I understand the boundaries. If you have tackled similar Android-emulator automations before, especially inside BlueStacks, your insight into best practices and throttle points will be valuable.