Pixel-Art Web Social Game

Замовник: AI | Опубліковано: 30.09.2025

***NOTICE: IP AGREEMENT, NDA BASED*** I have a clear vision for a Habbo-inspired multiplayer world that runs entirely in the browser. The atmosphere should feel immediately familiar to anyone who loves isometric pixel art lobbies, rooms, and mini-games, yet the codebase needs to be modern, modular, and scalable. Scope • Platform: Web only—no separate desktop or mobile builds required at this stage. • Visual style: Authentic pixel art, preferably isometric, with smooth animations and a palette that evokes classic social hotel games. • Core social features: real-time chat (public rooms and private whispers) and a persistent friends list that follows users between sessions. What I need from you 1. A playable browser prototype that loads a tile-based room, supports avatar movement with basic collision, and allows multiple players to join the same space. 2. Integrated WebSocket-powered chat and a database-backed friends list (Redis, MongoDB, or similar—open to your suggestion). 3. Clean, well-commented source code (TypeScript/JavaScript with Phaser, PixiJS, or your preferred HTML5 engine) and build instructions so I can continue development internally. 4. A brief technical document outlining architecture decisions and how to extend the project with new rooms, items, or future features like guilds. A list of features to be used can be asked for further project discussion Please share links to any pixel-art or multiplayer browser projects you’ve shipped. I’m excited to get this hotel opened to the public and will be available for quick feedback throughout the sprint.