Mobile App UI/UX Designer Job Description (Abtal Online) Position: Freelance Mobile UI/UX Designer (RTL/Gamification Focus) About the Project: Abtal Online We are building Abtal Online, a mobile application designed to train freelancers, particularly in the Egyptian/MENA market, on using AI to enhance their work. The app integrates three major components: AI/Freelancing Education, a Gamified Community system ('Clans'), and a Job Marketplace for posting and accepting work. We require an experienced designer who can handle this complexity and deliver an intuitive, scalable, and culturally aware design. Scope of Work / Key Deliverables: The designer must be capable of integrating the following complex features into a cohesive user experience: Gamified Community (Clans): Design compelling UI/UX for competitive clan features, including leaderboards, ranking systems, and in-app rewards/badges. Job Marketplace: Design clear, secure interfaces for job posting, filtering, acceptance, contract management, and payment milestones. Education Section: Develop an accessible and engaging interface for consuming AI training content and tracking learning progress. Information Architecture: Define clear navigation that allows users to easily transition between the Education, Clans, and Jobs sections without feeling overwhelmed. Visual Design (UI): Create a modern, professional, and culturally resonant interface. Design System: Deliver a robust, modular, and reusable Design System/Component Library for efficient developer handoff. Final Deliverable: High-Fidelity Prototypes (in Figma) for all key screens (targeting approx. [Number] unique screens/layouts). Critical Required Skills & Experience: Mandatory RTL Design Experience: Proven experience designing and implementing UI/UX for Right-to-Left (RTL) languages (Arabic), including proper layout mirroring and handling typography for Arabic script. Complexity Management: Strong portfolio examples demonstrating experience in designing apps that successfully combine multiple feature types (e.g., social/community, marketplace, and educational content). Gamification Expertise: Experience designing and implementing features like competitive rankings, points systems, and in-app reward visuals. Expert proficiency with [Primary Tool, e.g., Figma] for design and prototyping. Deep understanding of mobile design best practices for both iOS and Android. Project Details: Target Market: Egypt, expanding to MENA. Target Devices: iOS and Android. Project Duration/Timeline: [e.g., 6-8 weeks expected, or Ongoing contract] Budget: [State your budget range or ask for proposals: e.g., Please provide an estimated fixed price for the full scope, or State your preferred hourly rate.] How to Apply: Please submit the following: A brief cover letter specifically mentioning your experience with RTL design and complex gamified applications. A link to your portfolio, highlighting past mobile UI/UX projects. Your proposed rate (hourly or project-based estimate).