I have a live cross-platform social gaming app built in Flutter that runs on both Android and iOS. The core product works, but I now need ongoing help testing each release and, more importantly, rolling out fresh functionality that deepens the game mechanics and rule set. Your day-to-day work will revolve around: • Expanding and refining the existing Dart codebase to introduce new rule variations, scoring logic, and dynamic in-game events. • Conducting iterative tests in Android Studio (and Xcode when needed) to be sure every change behaves identically on both platforms. • Tweaking the SQL-based back-end so that new game states are stored, queried, and synced in real time without compromising performance. • Squashing any bugs uncovered during play-tests and ensuring each build ships to TestFlight and Google Play Internal Testing smoothly. Acceptance criteria for each milestone will be simple: the new game mechanic must compile without warnings, pass unit and widget tests, and function in live multiplayer sessions for at least two consecutive matches. If you are comfortable living inside Flutter, Dart, Android Studio, and a SQL back-end, this should feel like a fun, ongoing collaboration. I release updates frequently, so clear Git commits and concise pull-request notes are important. Let’s level up these game rules together.