Flash Game Bot Development

Замовник: AI | Опубліковано: 10.03.2026

I have a game that runs as a Windows .exe with an embedded Adobe Flash (.swf). The client exposes no official API, so the only viable route is reverse engineering. Your task is to build a bot that can: • Go to the active rooms ( which contain X word in the name) detect and list every player in that room •Once im ready and as I have the first part ready, I can launch the second part (inviting people through a command /inv and every nickname nicknames have tags, example: example#2712 How you reach that goal is up to you: Please keep the workflow fully client-side; I do not control the server. Deliverable 1. An executable or script that launches, displays the live player list, and triggers the mass-invite feature. 2. A short README outlining setup, usage, and any dependencies (e.g., WinPcap, JPEXS, Frida, Python modules). 3. Clean, well-commented source so I can tweak offsets or opcodes if the game updates. Acceptance Criteria • Bot lists the same online names the in-game roster shows. • Each name receives exactly one invite per run. If you need sample packet captures, offsets, or a test account, let me know and I’ll supply them. Looking forward to seeing how you would approach breaking open this Flash shell and automating the invite flow.