Cross-Platform Multiplayer Card Game

Замовник: AI | Опубліковано: 25.09.2025
Бюджет: 750 $

The project involves building a full-featured Buraco-style card game that runs smoothly on both Android and iOS. Using a modern engine—Unity or Unreal preferred—the game must combine real-time multiplayer with a clean, modern interface and solid security. Core scope • Real-time online play with public rooms, private friend invites, and quick random matchmaking • Login options for Guest, Google, Apple, and Facebook • Social layer: in-game text chat plus persistent friends list • Virtual currency (coins/chips), in-app purchase flow, and rewarded-video ads • Global leaderboards, detailed player statistics, and secure, server-side anti-cheat protections • Polished UI/UX that feels contemporary and engaging Nice-to-have additions (quote separately if needed) • Dual-language support: Arabic and English • Scheduled tournaments with automated brackets • Push notifications for turns, rewards, and events Acceptance checkpoints 1. Alpha: core gameplay loop, lobby system, and basic UI running on test devices for both platforms 2. Beta: full multiplayer, login services, and social features integrated on staging servers 3. Release: production-ready build passing security, store-compliance, and performance tests, delivered with source, assets, and deployment documentation Feel free to suggest tech-stack optimisations or additional polish ideas that keep the experience fast, fair, and fun.