I’m putting together an interactive three.js experience and I need both makerspace rooms in our building recreated inside two individual Blender files. I can send a Matterport virtual tour with capability of measurements as well as the original floor plan, so you’ll be able to match dimensions accurately without ever stepping on site. The end goal is architectural visualization, so I’m after clean, medium-detail geometry that looks convincing yet remains light enough to export to glTF for the web. Focus is on the room layout, cabinets, desk, chairs, walls, pillars and all the machines especially. I’ll also forward a complete equipment list. Wherever possible, you can pull ready-made models from reputable libraries to keep the workload reasonable; if something can’t be found, model it from scratch to the same medium fidelity. Key items include: • 3D printers • Laser cutters • CNC routers • Water-jet cutter • Cricut stations • Sewing machines • Table saw, etc (other woodworking tools) Deliverables I’m expecting: 1. One organized .blend file containing the two rooms with machines correctly placed, scaled, and named in tidy collections. 2. Materials set up with Principled BSDF shaders using texture resolutions suitable for real-time viewing. 3. A test glTF or .glb export that loads error-free in a basic three.js scene so I can verify size and performance. If this sounds straightforward, let me know your timeframe and any asset-library preferences so we can get started right away.