Advanced Game Assets for Post-Apocalyptic World

Замовник: AI | Опубліковано: 21.11.2025

Hello, I am interested in your modeling, development, and animation services for the following projects: 1. Rust-style reinforced door (2x3 blocks) A military/bunker-style reinforced door, metal with rivets and realistic wear. Dimensions: 2 blocks wide, 3 blocks tall. Includes a 1-block keypad with red/green LED states (locked/unlocked). The door must open using a keycard item. Requested animations: keypad LED change, mechanical lock lifting, and a smooth horizontal sliding animation for opening. Closing animation is the inverse. 2. Large bunker vault door (6x5 blocks, double door) Massive vault-style bunker door with two 3-block-wide panels (total width 6 blocks, height 5 blocks). Heavy-duty design with a large central wheel and multiple locking bars. Animations required: full rotation of the central wheel, retraction of internal locks, then forward translation and lateral opening of both door panels. Closing animation is reversed. 3. Final mutant boss with visual phases and advanced animations Creation of a visually impressive humanoid mutant boss for a DayZ-style environment. Approximately twice the height of a player, muscular, infected zones glowing, dark and aggressive design. Required animations: idle, walk, run, multiple attacks (ground slam, sweep, projectile throw, combo hit, summoning roar). Combat phases: • Phase 1 (100–70%): basic attacks, normal speed. • Phase 2 (70–40%): stronger attacks, summons, projectiles. • Phase 3 (40–20%): rage mode, increased speed, toxic area around the boss. • Final phase (<20%): maximum mobility, no cooldowns, extreme pressure on the player.