Project Overview I am looking for an experienced Unity developer to build a 2D travel agency business simulation game for Android. In this game, the player starts a small travel agency and grows it by selling travel packages, managing customers, hiring staff, and increasing reputation. ⸻ Core Gameplay • Customers appear with travel requests • Each request includes destination, budget, and mood • Player can Accept or Reject the booking • Successful bookings increase profit and reputation • Bad decisions reduce reputation • Every few customers equals one in-game day • Daily expenses are deducted ⸻ Destinations (Initial) • Bali • Dubai • Thailand • Singapore • Malaysia • Maldives • Paris • Switzerland • Turkey ⸻ Game Systems Money System • Starting money • Profit calculation • Daily office expenses Reputation System • Happy clients increase reputation • Cancelled bookings reduce reputation • Higher reputation unlocks premium clients Staff System • Hire travel agents • Staff generates extra daily income • Staff upgrades available ⸻ Monetization • Rewarded Ads • Remove Ads purchase • Premium destination unlocks Ad network example: Google AdMob ⸻ Technical Requirements • Unity Engine (2D) • Android build • Offline playable • Clean modern UI • Complete source code delivery • Bug support after delivery ⸻ Timeline 8–10 weeks ⸻