I’m ready to integrate a lifelike, next-century female “intelligence entity” into my application and need a fully-rigged avatar delivered in .glb, .gltf, or .fbx. The look I’m after blends sleek cybernetic elements with believable human anatomy—think subtle circuitry under translucent skin, illuminated data flows woven into realistic muscle and bone. Textures must hold up to close-up inspection, with true-to-life shading, subsurface scattering, and PBR maps throughout. The avatar must arrive animation-ready. I’ll be driving real-time facial expressions, full-body gestures, and automated lip-sync, so please rig accordingly with blendshapes (or ARKit equivalents) and a clean humanoid skeleton compatible with standard engines. My development pipeline can accommodate Unity or Unreal; let me know which you optimize for and I can supply the relevant integration specs. Deliverables I need to sign off: • Finished 3D model in .glb/.gltf/.fbx with all accompanying textures (4K preferred) • Fully weight-painted skeleton plus blendshape/morph targets for face, phonemes, and secondary motion • Demo scene or short turntable video showing facial, gesture, and speech-sync loops in action • Clear documentation of shaders, material slots, and any custom scripts you include If you have portfolio pieces that showcase photoreal skin, hair, and tech-organic detail, I’d love to review them before kicking off. Looking forward to bringing this futuristic being to life together.