I want to bring the entire Montreal Metro network to life inside the openBVE train-sim platform. The scope covers every passenger-carrying line—Green, Orange, Yellow and Blue—modelled from terminus to terminus with accurate distances, gradients, curves and stations. What I need • Complete openBVE route files (.csv or .rw) for all four lines, ready to load and drive. • Custom 3D objects and textures that capture the distinctive rubber-tyre track bed, tunnel profiles and station architecture unique to Montréal. • Correct signalling, speed limits, third-rail power and platform screen-door logic where applicable. • An organised object folder structure plus a short read-me so other users can install the routes without confusion. If you already develop routes, you know this means blending data gathering (TrackMaps, Google Earth, STM docs) with 3D modelling tools such as Blender or SketchUp and the openBVE Object Viewer. I’m happy to supply reference photos and schematics I’ve collected, and I can test builds on my end as you progress. The finished package should let any openBVE driver load up a line, hear the traditional station chimes, and feel at home inside Montréal’s rubber-tyred metro. Let me know your related route-building or 3D experience and a realistic timeline for delivering a first playable draft.