I want to bring a fresh, engaging logic-puzzle experience to mobile devices (both iOS and Android). The idea is a clean, minimalist game where the player solves increasingly challenging logic puzzles—think clear rules, quick rounds, and that one-more-try appeal that makes a puzzle title addictive without feeling repetitive. Here’s the flow I have in mind: • Core mechanic: grid-based logic challenges that get procedurally harder, not a match-3 or word approach. • Friendly, modern UI that feels native on smaller screens, with smooth touch controls and subtle haptic feedback. • Lightweight art and sound to keep the download size modest while still looking polished. • Simple reward loop (stars, hints, etc.) and optional in-app purchases for extra hint packs—no intrusive ads. • An offline mode plus cloud save so players can continue on new devices. Deliverables I need from you: 1. A brief game design document (mechanics, level progression, monetization touchpoints). 2. Playable prototype for early feedback. 3. Final production build (Android APK + iOS TestFlight) including all assets, source code, and build instructions. 4. Post-launch support window for bug fixes and minor tweaks. Preferred tech stack: Unity or Godot—whichever lets us hit both platforms efficiently while keeping performance solid on mid-range devices. If you have a custom engine that compiles smoothly to iOS/Android, I’m open to hearing about it. Success means the final build runs at 60 fps on typical mid-tier phones, passes store compliance, and feels intuitive to first-time players within 30 seconds of opening the app. If this excites you and you have a track record shipping mobile puzzle or logic games, let’s talk timelines and milestones.