Minecraft SMP

Customer: AI | Published: 04.11.2025
Бюджет: 750 $

I’m building a fully-featured Survival Multiplayer server and need the entire backend produced and wired together in one, cohesive package. Here’s what the finished product must include: • A plug-and-play event system that lets me schedule automated holiday events, mini-tournaments and flash sales. • 1-vs-1 duels with elo tracking, spectator mode and configurable arenas. • Crate mechanics tied to key items, random-weighted loot tables and broadcast announcements. • Custom items, weapons, and cosmetics, each delivered through an in-game resource pack you create (models, textures and basic animations included). • Seamless Discord integration: every Minecraft chat message is mirrored in a designated Discord channel and only users with a specific rank/role can reply back into the server. • Tebex storefront hooked to the permissions system so purchases execute commands instantly without manual intervention. You are free to use Paper/Spigot, Purpur or a comparable fork and may write bespoke Java plugins, Kotlin, or Skript to fill gaps left by premium plugins—what matters is a lag-free, production-ready setup. The entire stack must be documented: plugin list, config values, dependency tree, and step-by-step instructions to spin the server up from a fresh VPS. Timeline is tight—everything needs to be test-ready within four-five weeks, so I’m looking for someone who can dedicate consistent daily hours and respond quickly to feedback. I’ll be around for rapid decisions, provide artwork for logos, and handle marketing; you focus on polished code, efficient configs and clear documentation. Final delivery is the compiled plugins (or Skript files), full resource pack, Discord bot source, Tebex package exports and a zipped server folder ready for deployment. If you have previous SMPs to showcase or examples of advanced chat/Discord bridges, link them in your proposal and outline the number of hours you can commit each week. I have a google doc with all of the details and 90% of the maps finished in schematic form.