Meshy to UE5 Import Tutoring 1 hr+

Customer: AI | Published: 19.11.2025
Бюджет: 15 $

I’ve created several characters in Meshy AI and need a focused, one-hour screen-share to walk me through getting a character cleanly into Unreal Engine 5.6 via the DCC bridge workflow. My main stumbling block is animation: the mesh comes across, but the skeleton and clips never behave the way they do in Meshy. Here’s what I want to accomplish during the session: • Export a Meshy AI character with its animations • Use the DCC bridge (or the most reliable alternative you recommend) to bring that asset into Unreal 5.6 • Resolve any material, texture, or scale issues on import • Retarget or otherwise adjust the animations so they play correctly in-engine • Leave with a working example level that proves the pipeline We’ll connect over Zoom, Discord, or AnyDesk—whatever lets you see my screen and guide me step-by-step. By the end of the hour I should be comfortable repeating the process on my own. If you’ve already moved Meshy characters into UE5 and ironed out animation quirks, you’re exactly who I’m looking for.