I already have every 3D asset prepared as .glb files and a clear creative direction that echoes the Cartier immersive experience. I now need a seasoned WebGL specialist to turn those assets into a seamless, high-detail website that loads fast and feels fluid on both desktop and mobile. Core scope • Integrate my high-detail .glb models with Three.js or Babylon.js, applying smooth camera paths, lighting, and subtle animation cues. • Optimise geometry, textures, and loading logic so even heavy scenes open quickly without compromising visual fidelity. • Build fully responsive layouts that work across Chrome, Safari, Firefox, and mobile browsers. • Advise on—and implement—the best delivery stack. I’m open to WordPress, a headless setup, or a custom front-end framework; whichever ensures maintainability and performance. Deliverables I expect 1. A production-ready, 3D interactive website matching my design references. 2. All build files, source code, and clear deployment instructions. 3. Performance tuned scene files (lazy loading, compression, texture baking, etc.). 4. Documented configuration so future edits to models or copy are straightforward. To help me shortlist quickly, please share: • Links to your most relevant WebGL / Three.js work. • A concise timeline that notes major milestones (prototype, optimisation pass, final). • Your estimated cost breakdown. I’m ready to start as soon as I find the right fit and am happy to discuss creative or technical ideas you’d like to bring to the table.