I’m building a non-game mobile app and I want the power of Unreal Engine Editor behind it. The goal is to stand up a clean, well-structured project that compiles and runs smoothly on both iOS and Android. Here’s what I need help with: • Creating or refining a new Unreal Engine project configured specifically for mobile workflows • Implementing the core navigation/UI logic in Blueprints or C++ (whichever you’re fastest with) • Optimising settings, textures and shaders so the final build stays lightweight without losing visual polish • Packaging, signing and testing the app on both platforms, delivering store-ready APK/IPA files • A short hand-off session or clear documentation so I can continue iterating on my own If you’ve already shipped mobile apps—not just games—in Unreal, I’d love to see them. Please mention the engine version you’re comfortable with and any preferred plugins or tooling. I’m ready to start as soon as you are and will be responsive throughout the process.