Convert Blender Ecorche to CSP

Замовник: AI | Опубліковано: 28.12.2025

I own Alex Lashko’s anatomically detailed ecorche human that is already fully rigged inside Blender. My goal is to use the exact same rig inside Clip Studio Paint so I can pose it there (as a reference for my art) with no distortion. I exported an FBX myself, but once imported into CSP the bone hierarchy collapsed and the mesh warped. Here’s what I need from you: bring the model across into a Clip Studio‐ready format (using Clip Studio Modeler or any workflow you prefer) while preserving everything that makes it great in Blender—weights, naming conventions, IK controls, facial bones, the lot. In short: • Result must open in Clip Studio Paint with its fully posable functionality intact. • Rigging should feel just as it would be in Blender, so every joint rotates the same way and the skin weights behave naturally. • I don’t need preset poses; I simply want the default pose (or whatever the original bind pose is) so I can create my own. Please deliver the finished CSP 3D asset (or a .clip file containing it) plus any intermediary files you think I might need for future updates. If you’ve solved this Blender-to-CSP challenge before, I’d love to see an example.