Android Bluff Card Game Development

Customer: AI | Published: 23.11.2025

Bluff—sometimes called Cheat—is headed to Android, and I want it built around a clean, minimalist aesthetic. The table, cards, and animations should feel crisp and distraction-free so players focus entirely on the thrill of calling (and surviving) bluffs. Core functionality I expect from the first release: • Multiplayer capability • Leaderboards • In-game purchases Google Play Games Services (or an equivalent) is perfectly acceptable for real-time matchmaking and ranking, but I’m open to alternative frameworks if they shorten development time without sacrificing stability. In-app purchases will initially unlock cosmetic decks and optional table themes; the architecture should allow additional items later with minimal code changes. A detailed project proposal is essential. Show me how you plan to structure the lobby, game-state management, and anti-cheat logic, plus any third-party libraries you intend to rely on. Please also outline milestones for prototype, closed beta, and store-ready release, and confirm you will deliver both the signed APK/AAB and the complete, well-commented source code. If your plan demonstrates a solid grasp of multiplayer synchronization and a minimalist design mindset, we can move quickly into development.