I’m producing an action-adventure 3D anime that will run between four and six minutes. The visual style should feel cinematic yet unmistakably anime, with realistic lighting and dynamic fight choreography. Scope (keep it lean and focused): • Reuse a few of my existing character models; create any missing heroes or villains from scratch so the cast looks cohesive. • Model and texture simple, story-critical environments (no sprawling cities—only what the camera needs). • Rig and animate one main fight scene plus connective story shots so the narrative flows. • Apply basic lighting, particle effects, and camera work that sell the intensity without overcomplicating the scene. • Supply the final 1080p render and editable project files (Blender, Maya, or equivalent—whatever you’re fastest in). Audio, subtitles, and post are already covered on my side; I only need synced animation and rendered video. Tight turnaround and clear communication will be key, so please outline how you’ll keep me updated and which software pipeline you prefer.