3ds Max Character File Audit

Замовник: AI | Опубліковано: 06.01.2026
Бюджет: 25 $

I’ve finished modelling and rigging a character in 3ds Max 2026 with V-Ray 7 materials, but before I invest time in rendering full-motion clips I want a fresh set of expert eyes on the file. Please open the .max scene in the same software versions, scrutinise every layer and let me know—then fix if you can—any issues that would haunt me once I start animating walking, running and jumping sequences. What I specifically need checked: • Model integrity – no broken topology, flipped normals or hidden geometry problems. • Texture quality – all maps linked, resolutions sensible, V-Ray materials clean. • Rigging accuracy – controllers functional, skin weights neat, deformation holding up through standard poses. Deliverables: a cleaned, fully verified .max file plus a short viewport playblast showing the rig cycling through walk, run and jump to confirm everything works. If you notice something that should be optimised for smoother playback or smaller render times, feel free to tweak it and point out what you changed.