Job Description I’m creating a short narrative film and am looking for a 3D character artist to model 6 characters for the project. This is a grounded, character-driven story, so the focus is on believable proportions, expressive faces, and subtle emotional detail rather than exaggerated fantasy designs. Overall Character Style Contemporary/modern setting College-age characters + one older character Natural clothing (hoodies, jackets, casual wear) Emotionally expressive faces (very important) Character Breakdown 1. David (Main Character) Age: 21–22 Build: Average, slightly tired posture Look: Clean but worn-in appearance, subtle eye bags, reserved presence Personality (for design): Introverted, emotionally withdrawn, thoughtful Notes: Most expressive character — facial subtlety is key 2. Julian (Friend) Age: 21–23 Build: Lean / athletic Look: Casual, confident posture Personality: Loyal, observant, emotionally aware Notes: Reads emotions easily; calm presence 3. Marcus (Friend) Age: 21–23 Build: Broad-shouldered, energetic Look: Slightly louder fashion sense (brighter colors, accessories) Personality: Outgoing, protective, expressive Notes: Most animated body language of the group 4. Noah (Friend) Age: 20–22 Build: Slim Look: Quiet, understated clothing Personality: Reserved, supportive, introspective Notes: Minimal expression, subtle reactions 5. Caleb (College Neighbor / Influence) Age: 22–24 Build: Average Look: Relaxed, slightly unkempt, casual homewear Personality: Detached, avoidant, emotionally guarded Notes: Less expressive — often distracted or disengaged 6. Roommate Age: 21–23 Build: Flexible Look: Neutral, everyday college roommate appearance Personality: Passive, observant Notes: Not heavily animated, but grounded and believable Scope of Work Create 6 unique 3D character models Each character requires: Distinct facial features Custom outfits (modern / grounded) Clean topology suitable for animation Characters should feel cohesive within the same visual world Budget & Scope Breakdown This project uses a tiered budget based on character importance: Main Character (David): Budget: $80–100 Highest level of detail and facial polish Supporting Characters (5 total): Budget: $25–50 per character Clean, expressive models with simpler detailing The difference in budget reflects screen time and level of detail, not overall quality expectations. Artists are welcome to apply for all characters or only specific roles. Software Blender or Maya