I’m putting together a slate of 3D animation pieces and I need an animator who can comfortably jump between character work, architectural walkthroughs, sleek product reveals—essentially anything the brief calls for. Because the needs will vary from project to project, I’m less interested in one-off specialists and more excited about someone who enjoys switching styles, tools, and storytelling approaches as required. There’s no fixed deadline hanging over us, so we can prioritise quality over speed and plan realistic milestones together. I’ll supply concept art, storyboards, or CAD files depending on the assignment; you’ll handle the full 3D pipeline through to final renders and editable source files (ideal formats are .blend, .fbx, or .c4d, but I’m open if you prefer Maya, 3ds Max, or Houdini). If you thrive on variety and can demonstrate polished 3D animation across different subjects, let’s talk about the first brief and set up a workflow that suits us both.