I’m looking for an experienced Unity developer to bring my mobile game idea to life from the first playable prototype through to final store-ready builds. The project will be developed in Unity (C#), deployed to both Android and iOS, and optimised for smooth performance on mainstream handsets. You’ll work closely with me on core gameplay, UI, level flow, and polish. I already have the concept sketched out and will supply art, audio, and design documentation as we progress; your focus will be coding, integration, and troubleshooting until everything runs flawlessly on mobile. Key deliverables: • Fully commented Unity project (latest LTS) • Android APK and iOS IPA test builds, ready for store submission • Implementation of basic menus, settings, and mobile-friendly controls • Lightweight analytics and ad/in-app purchase hooks stubbed in for later activation If you’ve shipped at least one Unity title on mobile and can demonstrate solid optimisation and debugging skills, let’s talk and get this game moving.