Realistic Skill-Training VR Video

Заказчик: AI | Опубликовано: 16.10.2025

I need a fully immersive VR experience that teaches a practical skill in one concise session. The piece must run between 1:45 and 2:00 minutes, combining a realistic 3D environment with a high-quality stereoscopic video layer, spatial audio, and precisely timed haptic feedback. Here’s the flow I have in mind: users put on the headset, enter a lifelike setting that matches the skill being demonstrated, and follow clear visual guidance while the controllers deliver tactile cues at key moments. By the end of the two-minute sequence they will have completed the exercise once, start to finish, with muscle-memory reinforced by those haptics. Deliverables • Storyboard and mood boards for sign-off • Optimised 3D scene or 360° capture in a realistic style • 1:45–2:00 min VR video (4K, stereoscopic) synced to spatial audio • Integrated haptic timeline for supported VR controllers (e.g. Meta Quest, Vive) • Final build packaged for Unity or Unreal plus a high-res master render Acceptance criteria – Runtime falls within the specified window – Environment meets “realistic” visual quality, no placeholder assets – All haptic cues trigger at the exact instructional moments – Project files, textures, audio stems, and build instructions are included so my team can iterate later Tools such as Unity, Unreal Engine, Adobe Premiere, After Effects, or similar pipelines are welcome as long as they deliver a smooth, artifact-free experience on mainstream headsets. If this scope matches your expertise, I’ll share the detailed skill curriculum and any reference material the moment we start.