I'm looking for a semi-realistic fantasy creature model of the scavenger from Gothic 1. Requirements: - Maya textured medium poly model - Semi-realistic art style - Accurate depiction of Gothic 1 scavenger - High-quality, detailed 3D model - Experience in fantasy creature modeling - at least 8 revisions of gradual progress in form of .ma files - rig is welcome but not required Ideal Skills and Experience: - Skills in Maya - Understanding of creature design - Attention to detail and ability to meet deadlines