I already have a fully working Flutter app on Android and now want the same project to run on iOS and reach the App Store. I’m not enrolled in the Apple Developer Program yet, so I’ll need your guidance to set that up, create the necessary certificates, and handle provisioning profiles. I’m also not sure whether my current machine has everything configured for iOS work, so please be prepared to walk me through any Flutter, Xcode, or CocoaPods setup steps remotely. At this point I expect the iOS version to mirror the Android release. If you discover platform-specific adjustments, we can discuss them, but the immediate target is a straightforward port. Deliverables • Get the existing Flutter codebase running on an iOS simulator or device. • Produce a signed .ipa ready for TestFlight. • Prepare the App Store listing (basic screenshots, metadata) and submit the first build for review. Once the build is approved by Apple, the task is complete. Let me know what assets or access you’ll need from me and how quickly you can turn this around.