Fix Xcode Compilation for App thaty uses Motion Device SDK and BLTLE

Заказчик: AI | Опубликовано: 24.10.2025

Please explain the way you will get around the errors as an introduction. I have a Flutter-based iOS app that currently refuses to compile in Xcode. All blockers are compilation errors—no runtime work is needed. I simply need a fresh pair of expert eyes to spot what’s breaking, patch it quickly, and hand back an archive that Xcode will happily upload to the App Store. We have Witmotion Device SDK and it is in the code and worked previously as the App is IN STORE already. Scope is intentionally focused and lightweight: • Inspect the existing Xcode workspace and Flutter project setup • Resolve every compilation error (Pods, Swift/Obj-C, or build settings) • Generate a clean, signed .ipa or .xcarchive ready for App Store Connect • Share a concise changelog so I can reproduce the build on my machine You should be fluent with Flutter, Xcode, CocoaPods, provisioning profiles, and general iOS release workflows. If this sounds straightforward to you and you can knock it out promptly, let’s get started.