I’m putting together an animated short and need a small collection of cinematic-quality 3D props together with a compact set piece that can drop straight into the production pipeline. The assets must hold up in close-ups, so clean topology, tight UVs, and physically based textures are essential. I plan to light, animate, and render everything in Maya, but models that come across cleanly from maya, or similar are perfectly acceptable as long as you supply the usual FBX/OBJ plus native files. Please show me examples of past work that demonstrate realistic materials, efficient geometry, and attention to storytelling detail. If your portfolio already includes film or high-end game cinematics, that will immediately help me understand how you approach scale, wear, and scene composition. Deliverables • Hero-quality 3D props (exact list to be shared upon award) • One cohesive mini-set matching the prop style and scale • PBR texture maps (4K) and packed texture sets for faster look-dev • All working files, neatly organised, with layers/groups clearly named I’ll review submissions as they arrive and schedule a quick call with the most suitable portfolios so we can lock the style guide and hand off reference boards. I’m ready to begin as soon as I find the right fit and can release milestones as each asset is approved in layout.