Cross-Platform Real-Time Video Calling App

Заказчик: AI | Опубликовано: 10.11.2025
Бюджет: 750 $

I’m ready to bring a lightweight, real-time video calling experience to both iOS and Android and need a developer who can take it from concept to store-ready builds. The heart of the project is smooth, low-latency two-way video and audio. Alongside the call, users must be able to exchange text messages in a small chat pane—nothing more, nothing less. I do not want any account system, email sign-ups, or social logins; calls should start through a simple room code or link so people can join instantly. Key points you’ll tackle • Cross-platform codebase or truly native builds—whichever keeps performance high on recent iOS and Android devices • WebRTC (or an equally capable real-time media stack) for handling streams, plus the STUN/TURN setup needed for reliable connectivity behind firewalls • Basic yet polished UI: join screen, in-call view with picture-in-picture, mute/flip camera controls, and the integrated text chat window • End-to-end encryption for media and messages, following platform-recommended best practices • Solid error handling: reconnection logic, bandwidth adaptation, graceful call teardown • Delivery of source code and compile instructions so I can reproduce the build locally Acceptance will be based on: 1. Two devices—one iOS, one Android—connecting over 4G and Wi-Fi with under 300 ms end-to-end latency. 2. Text messages displayed in-call in under one second. 3. App installs and runs without requesting any sign-up or external permissions beyond camera, microphone, and network. If you’re confident with WebRTC, Swift/Kotlin or a reliable cross-platform framework, and you can polish the rough edges of real-time media, let’s talk about timelines and milestones.