I’m ready to turn a simple, Candy-Crush-style concept into a playable minimum viable product that runs smoothly on both iOS and Android. The vision is a bright, cartoonish world with classic swipe-to-match gameplay. Core mechanics for this first build are straightforward: • Power-ups and boosters that create satisfying chain reactions • A sequence of levels that scale difficulty in a balanced, engaging curve No need to add time-limited challenges yet; those can come in a later release once the basics feel rock-solid. Unity or another proven cross-platform engine is preferred because I’ll need a single codebase and quick iteration. Assets should be lightweight enough for older devices without sacrificing the colorful appeal. Deliverable: an installable APK and iOS test build (TestFlight or ad-hoc) featuring at least one themed world of 10 progressively harder levels, a simple main menu, a basic tutorial overlay, and placeholder sounds. All source files and project documentation must be included so I can pick up future development with ease. If you’ve shipped match-3 or similar puzzle titles before and can move fast on an MVP, let’s talk timelines and milestones.