I’m setting up an online platform that blends real-time colour trading with a catalogue of casual games. Think of the fast-paced play you see on sites like Tringa, but with a stronger trading layer and a broader game library. Core concept • Players can pick Small, Big, or a Colour in live trading rounds, place their bets, and watch real-time market data drive the outcomes. • A unified wallet must let them move seamlessly from trading rounds straight into titles such as Aviator, Fishing, and any other skill- or chance-based games we later boost the line-up with. What I need built 1. A web app (mobile-responsive) that merges both modules—colour trading and gaming—under one login. 2. The trading engine: real-time colour price feeds, automated bet settlement, configurable odds, and a public leaderboard that refreshes instantly to show player rankings. 3. Game lobby: initial integration of Aviator, Fishing, and room for additional HTML5 or Unity titles. Skill-based and chance-based categories must be selectable from the back-office. 4. Secure account, wallet, and transaction system supporting deposits, withdrawals, and on-site transfers between trading and gaming balances. 5. Admin dashboard to push new colours, set round durations, manage game catalogue, and view real-time user stats. Acceptance criteria • Trading rounds execute without lag, and results are auditable. • Leaderboard updates within one second of a round closing. • Games load in less than three seconds on 4G. • All monetary actions log to the admin panel in real time. • Clear API documentation so future titles can be plugged in by my in-house team. Tell me your preferred stack for handling real-time data (Node.js, Laravel, Go, etc.) and any experience you have with betting or gaming integrations. I’m aiming for a stable MVP first, followed by iterative feature drops, so clean, modular code is essential.