I have the seed of a humanoid owl hero ready to hatch into our game world, and I need your drawing skills to give it life. The end goal is a production-ready concept sheet tailored for game character development, so every line you lay down should translate smoothly into 3D modeling and animation later on. Here’s the vision: a cartoonish style—think exaggerated poses and bold silhouettes—yet grounded by convincing, expressive anatomy that communicates intelligence, agility, and a hint of mystery. Feather textures and a proud upright stance still matter, but the storytelling power of the body language comes first. What I already have • Rough thumbnails showing overall proportions and a few costume notes. • Mood references for color palettes (warm browns, nocturnal blues). • Gameplay notes outlining movement sets (gliding, talon strikes, staff combat). What I need from you • A clean, layered sketch or digital drawing at 300 DPI. • Turnaround views (front, ¾, side, back) that maintain consistent proportions. • An expression sheet highlighting beak, brow, and wing-arm gestures. • Any call-outs for key anatomy or costume details useful to riggers. • Source file (PSD, Clip Studio, or Procreate) so my team can break layers apart later. Acceptance criteria The character must read clearly at thumbnail size, show fluid anatomical flow despite avian features, and feel ready for translation into a game model without redrawing. If you can weave in subtle feather pattern cues that echo a wisdom motif, all the better. Timeline is flexible within a week or so, and I’ll provide quick feedback checkpoints. Drop me a note with samples of similarly cartoon-styled creatures or any questions about lore, and let’s craft a hero players will remember.