I need a set of ten original, AR-ready characters, all sharing a fun, cartoonish 3D style. The look should sit comfortably between low-poly and ultra-realistic: clean geometry and expressive features, but without the heavy, film-level complexity. These characters will be dropped straight into an augmented-reality environment, so working knowledge of standard pipelines—Unity, ARKit, ARCore, or similar—is helpful. Please keep poly counts sensible for mobile, apply efficient PBR textures, and rig each model for basic humanoid animation (idle, walk, simple gesture). Deliverables • 10 unique, moderately detailed 3D characters in FBX or glTF • Rigged and skinned, ready for generic humanoid animations • 1 × 512–2 K texture set per character (albedo, normal, roughness) • Clean hierarchy and naming for easy scene import On approval I will provide any reference sketches and turnaround sheets I have; otherwise I’m happy to rely on your creative direction as long as the cast feels cohesive. Please include a link to at least one comparable project in your portfolio so I can see how you handle stylised proportions and colour palettes.