I have the concept, artwork references, and game flow sketched out for a fast-paced third-person racing title and now need a developer who can turn those ideas into a smooth, fully playable Android release. The game will run exclusively on Android phones and tablets, viewed from a dynamic third-person camera that sits just behind the vehicle to showcase both the car and the track. You will take the project from prototype to final build, covering core driving physics, AI opponents, UI/UX, basic menus, simple sound integration, and Google Play deployment. I am comfortable if you work in Unity or another engine you prefer, as long as the finished APK performs reliably on mid-range devices without noticeable frame drops. Deliverables • Playable APK plus full source code and assets • Clean, well-commented scripts for vehicle control, collision, and AI logic • Optimised textures, models, and audio arranged for straightforward future updates • Step-by-step build instructions so I can generate new versions myself I will supply the track layouts, vehicle designs, and music once we start; you concentrate on the technical build and polish. Please share examples of previous mobile racing or similar 3D work and your estimated timeline for a first playable, a beta, and a store-ready version.