I need a complete, sixty-minute 3D animated feature created from the ground up for pure entertainment. The story is final on my side; what I need now is everything visual and audio that brings it to life. The film has a light-hearted, cinematic tone similar to modern studio releases, so high-quality modelling, expressive character rigging, fluid animation, rich texturing, lighting, and polished final renders are essential. I’m happy to discuss preferred software, but experience with industry-standard tools such as Blender, Maya, Houdini, or Cinema 4D—and a solid real-time or offline rendering pipeline—will be key. Because this is a full-length project, we will break the work into clear milestones. Here’s how I see the flow: • Pre-production: concept art, storyboards, animatic • Asset build: characters, props, environments, rigging, shaders • Production: animation, camera layout, lighting, FX • Post: rendering, compositing, sound design, basic Foley, background score sync • Final delivery: 4K master video (MOV or MP4) plus project source files https://www.youtube.com/shorts/UYBBMy5z0sg Acceptance criteria • Final runtime: 60:00 ± 30 sec • All dialogue matched to provided script and timing sheet • Clean, flicker-free renders with no missing assets or broken rigs • Audio mixed to -14 LUFS ±1 LU, ready for streaming platforms • Delivery files pass a quick playback review on both Windows and macOS If this scope aligns with your skills and availability, tell me about comparable long-form 3D work you’ve completed, the primary tools you’ll use, and your proposed timeline. I’m eager to get production underway.