I’m building a PC game and now need a fully-functional, casino-style American roulette board rendered in 3D. The wheel must follow the American layout (double-zero included) and sit inside a modern, visually polished table environment that feels ready for real-time use. Core features I must receive: • Real-time Player Statistics: track spins, hot/cold numbers, win/loss ratios and export the data for in-game display. • Customizable Bets: allow users to adjust chip values, save favourite bet patterns and toggle table limits through code-ready parameters. I’ll provide any colour schemes or branding assets once we start; you’ll supply the final models, textures, animations and prefabs (or equivalent) in a game-engine–friendly format, plus clear documentation so my developer can drop everything straight into the project without re-work. If you’ve built roulette or similar casino assets before, especially in Unity or Unreal, that experience will be a plus. Let me know how you plan to approach the wheel physics, betting logic hooks and the statistics layer, plus an estimated timeline for first playable delivery.